Wednesday, August 24, 2016

Non online Computerized Games

The computerized version of the genre took off there were a lot of money hungry companies who decided to storm into the genre without really trying to understand what the vital elements of a role-playing game are. In order to sell role-playing games you need an audience willing to buy the product and if a company consistently puts out dodgy shooters in the guise of apparent role-playing games theyll only destroy their reputation and go bankrupt.

On that note, of the styles of role-playing games that include pen and paper, computerized games and online games, there is only one type that can meet the fully immersive needs of a role-player and Ill reveal why later. The worst of these are the recent thug games where one criminal organisation wants to defeat another criminal organisation and youre the hitman. Who is really that stupid to fall for such a terrible storyline? Its certainly not for intelligent role-players.
 This can be done cleverly by feeding snippets of information in a natural manner during conversations with non-player characters. Some extremely vital information can be revealed in otherwise meaningless banter, just like in the world youre immersed in right now. Making a major city that lies not ten miles from your current position something that you have to discover is ridiculous at best and only suits scenarios where youve been teleported into a new reality or youve lost your memory although the latter should be used sparingly as there are already too many games out there that rely on the character having amnesia. Discovery can be implemented in far more subtle ways by having secret areas within already well-known places and it is this that gives a role-player a sense of discovery.

Sure, the idea was novel but it was also very childish because it assumed that these two love interests were so enamoured with the player that neither could do without him. It was worse than watching Baywatch or Desperate Housewives. A real deal breaker for me is the inability to develop the type of character I want. Ive encountered this more often than not in games where you have no choice over the skills that you character can develop. Of course, this is the worst scenario and there are many games that allow limited development but there are only a handful of games that allow a real sense of development.

The most annoying of these issues is a game where you can have a spell wielding character but they develop the exact same spells at exactly the same point in every run of the game. Its a little more forgivable for warrior types but even in this case there are many games which allow for dozens of different fighting styles. Non-online computerized games are the only games that allow for full immersion and Ill explain why.

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